Responsive Design

Doors @ 8

Overview

Overview

Project Scope & Details

  • Duration: 2.5 weeks

  • My Role: Project Manager / UX Designer

  • Team: 1 Lead Designer, 2 other UX Designers

  • Impact: Our goal was to make ticket-buying less stressful, more transparent, and genuinely enjoyable. We focused on features like price transparency, chat-driven event coordination, and secure ticket resale based on real user feedback and competitive analysis.

Everyone’s Got a Ticketmaster Horror Story.
You know the one. Waiting in a virtual queue for what feels like a lifetime, finally getting in, only to see ticket prices skyrocket before your eyes thanks to “dynamic pricing,” and then somehow still getting beat by scalpers. Oh, and don’t forget the mystery fees tacked on at checkout for... reasons?


Yeah. We were over it too. So, we asked ourselves: What if buying tickets didn’t feel like surviving the Hunger Games?


That’s how Doors @ 8 was born. A fresh take on event ticketing that puts the user experience first. No migraines, no surprise fees, no bots snagging all the good seats.


Just a smoother, fairer, and actually enjoyable way to score tickets. Here's how we made it happen.

The Problem

The Problem

The Problem

Sure, there are apps with better aesthetics, but most people are stuck with Ticketmaster, the app that leaves them feeling frustrated and exhausted.

The experience (tickets disappearing, prices changing, fees springing up) was draining users, and we knew it could be better.

We had an opportunity to fix this. We wanted to create a ticketing experience that was simple, transparent, and social. No more surprise fees, no more unpredictability. We knew if we could design a more user-friendly process, we could take the stress out of the experience for people who just wanted to enjoy a night out.

How Might We Make Ticket Buying Suck Less?

How Might We Make Ticket Buying Suck Less?

We asked ourselves some pretty direct questions:

  • How might we make buying tickets feel like part of the excitement and not a buzzkill?

  • How do we make the process transparent, with no hidden fees or surprise price hikes?

  • How can we turn this into a social experience that keeps people engaged from the start of the journey, not just at the event?


These questions laid the foundation for Doors @ 8. A platform built to solve the pain points users were facing in the ticket-buying experience.

Meet Cameron!

Meet Cameron!

Creating a solid persona was crucial to keep the user at the center of all design decisions. After conducting 12 user interviews, I synthesized the data to create Cameron, a persona that represents the typical user for Doors @ 8.

Cameron is the type of person who loves a good night out but has had enough of the stressful, disjointed ticket-buying process. She’s the one who always buys tickets for her group of friends and manages the logistics, but the constant switching between apps and the confusing pricing structure has made her burnout.

By creating Cameron, we were able to focus our design on her needs:

  • Clear, upfront pricing so she knows exactly what she’s paying.

  • Easy, centralized ticket sharing so she doesn’t need to juggle multiple apps.

  • Social features that make coordinating plans and splitting costs easier.

We Knew What We Had to Get Right

We Knew What We Had to Get Right

To help guide our design decisions, we used the MoSCoW method to prioritize the features that would have the most impact. The MoSCoW method helped us focus on the must-haves and keep the project on track, ensuring we didn’t lose sight of the essential features.

  • Price Transparency
    We knew users were tired of the unpredictability of dynamic pricing, so we kept the price static and always visible. The price is displayed in a floating footer, ensuring it’s always within view, making it clear and simple for users to know what they’re actually paying without any surprises.


  • In-App Chat and Ticket Sharing
    Users often buy tickets for the group and then struggle to keep everyone in the loop. We brought everything into one place by adding an in-app chat feature. This allowed users to easily invite friends, share tickets, and split costs, all within the app, saving them from jumping between Venmo, Ticketmaster, and iMessages.


  • Resale and Scalping Prevention
    Scalping and price gouging were huge pain points, so we made sure resale tickets could only be shared within the app and at face value. We were inspired by Dice’s approach, where tickets can’t be screenshotted, preventing scalping. For resale, tickets couldn’t be sold for more than the price they were purchased for, and users had the option to donate tickets. This kept everything fair and transparent.

Inspirations and Competitive Analysis

Inspirations and Competitive Analysis

To ensure we were designing something that not only met but exceeded user expectations, we looked to other platforms for inspiration:

  • Dice’s Resale System: Dice inspired us with their model of preventing ticket scalping by not allowing users to screenshot QR codes. This was key in shaping how we handled ticket sharing by making sure tickets could only be transferred within the app and at face value.

  • Spotify’s Playlist-Like Event Discovery: For the event feed, we drew inspiration from how music apps like Spotify organize content in a visual, curated playlist style. This made event discovery feel more personalized and less overwhelming for users.


By analyzing competitors, we were able to adopt their best features while adding our own twists based on user needs.

High-Fidelity Designs: Making It Real

High-Fidelity Designs: Making It Real

Once we had our core decisions in place, we turned our attention to refining the design.

  • Home Screen: We organized events like playlists: curated, visual, and easy to browse. No endless scrolling, no overwhelming grids. Just a clean feed that users wanted to explore.

  • Event Page: Every event had clear pricing, accessibility info, and venue details. No hidden surprises, just everything users needed to know upfront.

  • Chat + Ticket Sharing: The chat feature wasn’t just a messaging tool. It was integrated into the entire ticket-buying experience. By enabling users to chat, share tickets, and split costs, we kept them engaged without leaving the app to coordinate with friends.

Next Steps

Next Steps

While we focused on streamlining the purchasing experience and implementing secure resale features, there are still more features we want to roll out. For example, we want to expand the chat feature, allowing users to split costs directly within the conversation. We also plan to continue building on the social aspect of the app, making it even easier for users to share plans and communicate with friends.

Additionally, we aimed to optimize the search function for event discovery. Making it easier for users to find events based on their preferences, location, or interests will enhance the overall user experience and keep people engaged with the platform.

So, Did We Fix Ticketing?

So, Did We Fix Ticketing?

Doors @ 8 was designed to solve the frustrations that users face when purchasing tickets, creating a transparent, social, and stress-free experience. By focusing on clear pricing, easy ticket sharing, and secure resale, we built a platform that users can trust.

While this was just the beginning, the feedback was overwhelmingly positive. Moving forward, we plan to continue refining and expanding the features to make the ticket-buying experience as seamless and enjoyable as possible.